Roads and building footprints adapted from OpenStreetMap contributors, Open Database License. Adapted road data (.json.gz) and building-page index (.json.gz) are available under the same license. Building heights without survey tags are game estimates. Rainbow Bridge uses its geographic crossing with simplified playable approaches.
Ginza survey footprints and heights: PLATEAU / Chuo 2025, MLIT, CC BY 4.0. Landmark façades are original generated artwork inspired by architectural references; they are not scanned photographs.
Asphalt Track and Concrete Pavement 02: Poly Haven, CC0. Wako reference: Tokumeigakarinoaoshima, CC0.
Shimbashi and Tsukiji road expansion: OpenStreetMap extract dated 13 September 2026. Street patterns and building footprints are data-based; shop artwork is an original game interpretation. Visual references: GO TOKYO: Shimbashi and Shiodome and GO TOKYO: Tsukiji. Building-page URLs in the compressed index are available with .gz appended.
Main game vehicle and character artists
Skyline landmarks are lightweight geometric interpretations. Tokyo Tower proportions reference Tokyo Tower; Azabudai Hills silhouette references Mori Building. Sky, clouds and rain are procedural game artwork, not live weather data.
Hongwanji, Zojoji and Fuji TV footprints were checked against OpenStreetMap in September 2026. Their lightweight architectural models reference the official guides to Tsukiji Hongwanji, Zojoji and Fuji Television headquarters. Details and temple heights are adapted for the game.